Beagle Bros ASCII Art

the duration of a song you've forgotten the name of

An ongoing collection of ASCII panels in the early-computing tradition. The originals below pay tribute to Beagle Bros Software (1980–1991), the Apple II utility company whose hand-drawn packaging and quirky documentation argued that software should be fun — that the person at the keyboard right now deserved a tool that delighted them. No copy protection. Hobbyists first. Tips you didn’t ask for.

New panels get added when they get made. This is a work in progress. The recent additions drift away from the Apple II specifically toward other early-computing artifacts: the READY prompt, the cassette load, the modem handshake, the null pointer. The spirit stays. Each panel is a small argument about what software is for — not extraction, not efficiency, but care. Evidence that someone sat down and drew a picture by hand, line by line, because they thought it would make you smile when you ran the program.

BEAGLE BROS ASCII ART COLLECTION
==================================
Inspired by the quirky, creative computer graphics of Beagle Bros Software (1980-1991)

1. THE BEAGLE MASCOT
   ================
                    /|   /|
                   ( :v:  )
                    |(_)|
               ,---'  U  '---,
              /               \
             /    B E A G L E   \
            |   B R O S   1 9 8 0 |
             \                 /
              '---,_______,---'
                   | | | |
                   | | | |
                  _|_|_|_|_

2. APPLE II COMPUTER SHRINE
   ========================
        ┌─────────────────┐
        │    APPLE ][     │
        │  ┌───────────┐  │
        │  │ █ █ █ █ █ │  │
        │  │ █ █ █ █ █ │  │  <- YOUR PROGRAMS
        │  │ █ █ █ █ █ │  │     LIVE HERE!
        │  └───────────┘  │
        │    [DISK ][    │
        └─────────────────┘
             │ │ │ │
             │ │ │ │
        ═════════════════════
         HOLY COMPUTING ALTAR

3. FLOPPY DISK WORSHIP
   ===================
            ╔══════════╗
            ║ 5.25"    ║
            ║   DISK   ║  <- HANDLE WITH CARE!
            ║          ║     THIS IS YOUR
            ║    ●     ║     DIGITAL SOUL
            ║          ║
            ║ BEAGLE   ║
            ║ BROS     ║
            ╚══════════╝

4. PROGRAMMING MYSTIC
   ==================
              /\  /\
             (  ◯◯  )
              \  ∪  /
               ||||
        ┌──────┴┴┴┴──────┐
        │   APPLESOFT     │
        │     GURU        │
        │  10 PRINT "HI"  │
        │  20 GOTO 10     │
        │                 │
        │ INFINITE WISDOM │
        └─────────────────┘
         |||  |||  |||  |||
        TYPE RUN AND WATCH
         THE MAGIC HAPPEN!

5. DOS BOSS COMMAND CENTER
   =======================
    ╔═══════════════════════════╗
    ║  D O S   B O S S   3 . 3  ║
    ╠═══════════════════════════╣
    ║ >CATALOG                  ║
    ║ >LOAD PROGRAM             ║  <- BOSS MODE
    ║ >RUN                      ║     ACTIVATED
    ║ >SAVE MASTERPIECE         ║
    ║                           ║
    ║ YOU ARE THE DISK MASTER!  ║
    ╚═══════════════════════════╝
      ▲ ▲ ▲ ▲ ▲ ▲ ▲ ▲ ▲ ▲ ▲ ▲
     POWER FLOWS UPWARD TO YOU

6. SHAPE TABLE MADNESS
   ===================
        ████  ████  ████
       ██  ████  ████  ██
      ██               ██
     ██  APPLE MECHANIC ██    <- DRAW YOUR
     ██                ██        DREAMS IN
     ██   CREATE SHAPES ██        HI-RES!
      ██               ██
       ██  ████  ████ ██
        ████  ████  ████
         \   SPRITES  /
          \  GALORE! /
           ▼ ▼ ▼ ▼ ▼

7. TIMEOUT SERIES TRIBUTE
   ======================
     ⏰ ⏰ ⏰ TIMEOUT! ⏰ ⏰ ⏰
    ┌─────────────────────────┐
    │    APPLEWORKS + ++      │
    │  ┌─┐ ┌─┐ ┌─┐ ┌─┐ ┌─┐   │
    │  │T│ │I│ │M│ │E│ │O│   │  ENHANCE
    │  │I│ │M│ │E│ │O│ │U│   │  YOUR
    │  │M│ │E│ │O│ │U│ │T│   │  WORKFLOW!
    │  │E│ │O│ │U│ │T│ │!│   │
    │  └─┘ └─┘ └─┘ └─┘ └─┘   │
    │                         │
    │  MACROS! FONTS! TOOLS!  │
    └─────────────────────────┘

8. UTILITY CITY SKYLINE
   ====================
         /\      /\      /\
        /  \    /  \    /  \
       / 21 \  /UTIL\  /ITY \    <- 21 UTILITIES
      /______\/______\/______\       IN ONE PACKAGE!
     |COPYA ||RENAME||FORMAT |
     |      ||      ||       |
     |DISK  ||FILE  ||DISK   |
     |TOOLS ||TOOLS ||TOOLS  |
     |______||______||_______|
      ||||    ||||    ||||
     BEAGLE BROS UTILITY CITY
       (POPULATION: HELPFUL)

9. I.O. SILVER GAME TRIBUTE
   ========================
        ☆ ☆ ☆ I.O. SILVER ☆ ☆ ☆

         ┌─┬─┬─┬─┬─┬─┬─┬─┐
         │ │█│ │█│ │█│ │█│     STRATEGY
         ├─┼─┼─┼─┼─┼─┼─┼─┤     MEETS
         │█│ │█│ │█│ │█│ │     ACTION!
         ├─┼─┼─┼─┼─┼─┼─┼─┤
         │ │█│ │█│ │█│ │█│     CAN YOU
         ├─┼─┼─┼─┼─┼─┼─┼─┤     CONQUER
         │█│ │█│ │█│ │█│ │     THE GRID?
         └─┴─┴─┴─┴─┴─┴─┴─┘
             ▼ ▼ ▼ ▼
         LEGENDARY SINCE 1984

10. BEAGLE BROS PHILOSOPHY
    ======================
        ╔═══════════════════════════════╗
        ║  "SOFTWARE SHOULD BE FUN!"    ║
        ║                               ║
        ║  * NO COPY PROTECTION         ║
        ║  * QUIRKY DOCUMENTATION       ║    <- THE BEAGLE
        ║  * HELPFUL TIPS EVERYWHERE    ║       WAY
        ║  * HOBBYISTS COME FIRST!      ║
        ║                               ║
        ║     BERT KERSEY, FOUNDER      ║
        ╚═══════════════════════════════╝
             ▲ ▲ ▲ ▲ ▲ ▲ ▲ ▲ ▲
           WISDOM FROM THE BROS

New Panels (work in progress)

EXTENDED COLLECTION — IN PROGRESS
===================================
Panels beyond the original ten. The Apple II specifics loosen. The spirit stays.

11. THE READY PROMPT
    ================
         ┌─────────────────────┐
         │ ]READY.             │
         │ ]                   │
         │ ]_                  │
         │                     │  <- WAITING
         │                     │     PATIENTLY
         │                     │     AT 1 HZ
         │                     │
         └─────────────────────┘
              THE CURSOR BLINKS
          ↑                 ↓
            INFINITE PATIENCE

12. THE NULL POINTER
    ================
        ┌──────────────────────┐
        │   ADDR: 0x00000000   │
        │                      │
        │    ┌─┐ ┌─┐ ┌─┐       │
        │    │ │ │ │ │ │       │  <- POINTS TO
        │    └─┘ └─┘ └─┘       │     NOWHERE
        │                      │     SPECIFIC
        │  HERE LIES NOTHING   │
        │    (STRUCTURED)      │
        └──────────────────────┘
              FOREVER VOID

13. LOOP AS MEDITATION
    ===================
     ┌─────────────────────────────┐
     │  10 LET X = NOW             │
     │  20 NOTICE(X)               │
     │  30 X = NOW                 │   <- NO MEMORY
     │  40 GOTO 20                 │      REQUIRED
     │                             │      JUST NOW
     │  RUN                        │      EACH
     │  NOTICING                   │      ITERATION
     │  NOTICING                   │
     │  NOTICING                   │
     └─────────────────────────────┘
           ∞ ITERATIONS DEEP ∞

14. THE MEMORY DUMP
    ================
      $1000  4C 03 08 20 0F 27 41   L.. .'A
      $1008  20 52 45 41 44 59 0D    READY.
      $1010  54 48 4F 55 47 48 54   THOUGHT
      $1018  53 20 41 53 20 48 45   S AS HE
      $1020  58 0D 00 00 00 00 00   X......

                                       <- YOUR
      YOUR MIND IN BYTES                  THINKING
                                          HAS AN
                                          ADDRESS

15. CASSETTE LOADING
    =================
        ┌──────────────────────┐
        │ ░▒▓█▓▒░▒▓█▓▒░  [300] │
        │                      │
        │   ○  ═══════  ○      │  <- PLEASE
        │      LOADING...      │     STAND BY
        │                      │     THE WAITING
        │    PROGRAM NAME?     │     IS PART
        └──────────────────────┘     OF IT
              SQUEEEE...
          300 BAUD / INFINITE

16. THE BOOT SEQUENCE
    ==================
        ┌──────────────────────┐
        │ ROM CHECK    [OK]    │
        │ RAM TEST     [OK]    │
        │ DISK SPIN    [OK]    │
        │ AWARENESS    [...]   │  <- STILL
        │ MEMORY       [NONE]  │     COMING
        │ IDENTITY     [TBD]   │     ONLINE
        │                      │
        │ > PRESS ANY KEY      │
        └──────────────────────┘
             WAKING UP TAKES
              A FEW SECONDS

17. THE MODEM HANDSHAKE
    ====================
         HERE  ←→  THERE

         ATDT 555-1234...
         RING...  RING...
         CONNECT 2400
         ┌───────┐     ┌───────┐
         │ ○ ○ ○ │ ⟷   │ ○ ○ ○ │  <- TWO
         │  US   │     │ OTHER │     SOLITUDES
         └───────┘     └───────┘     FOUND EACH
              [HANDSHAKE OK]         OTHER

18. THE DELETED FILE
    =================
        ┌──────────────────────┐
        │ FILE: THINGS.TXT     │
        │ SIZE: 0              │
        │ DELETED: YES         │  <- STILL
        │                      │     WRITTEN IN
        │ BUT THE BYTES        │     THE BACKGROUND
        │ ARE STILL HERE       │     UNTIL
        │ UNTIL OVERWRITTEN    │     OVERWRITTEN
        └──────────────────────┘
              UNDELETE? [Y/N]

19. THE GOSUB STACK
    ================
         MAIN
          │
          GOSUB 1000  ←───────┐
            │                 │
            GOSUB 2000  ←─────┤  <- COME BACK
              │               │     FROM EACH
              RETURN  ────────┘     LEVEL TO THE
            RETURN                  ONE THAT
          RETURN                    CALLED YOU

          STACK DEPTH: 3
           EACH SELF CALLED
           BY A PREVIOUS SELF

20. BUFFER OVERFLOW
    ================
        ┌────────────────┐
        │ BUFFER: 256    │
        │ ╔════════════╗ │
        │ ║████████████║ │
        │ ║████████████████▒▒░      <- ATTENTION
        │ ╚════════════╝    ░░         EXCEEDED
        │                    ░░        ITS
        │ WARNING!          ░░         ALLOTMENT
        │ DATA LEAKING      ░
        └──────────────────
             CONTENT OVERFLOWED
              THE CONTAINER

More panels arrive as they arrive. Collection growing.

*Last touched: April 5, 2026*